Peterie 93 Posted June 22, 2016 Poll is now closed, scroll down or click this link for results. ______________________________________________________________ Hello everyone, As you may have noticed, the maplist on the FFD server is pretty long. Therefore we want to make it a lot smaller. We would like to ask you to vote on which maps you want to keep and which ones you would like to see removed. How does this work: 1. Go to this link 2. Duplicate the template. 3. Rename it and put your name on it. 4. Protect sheet 5. Cast your votes by putting an "x" under keep, remove or undecided. Polls will be closed at the 1st of july. Share this post Link to post
Thomas 312 Posted July 6, 2016 Could you post a results table here when they are in? Share this post Link to post
Peterie 93 Posted July 6, 2016 Poll is now closed. Alright results!! we have 18 ppl who voted. Not everyone voted on every map. Also, undecided is counted as not voted on that map and therefore not counted in the % keep. Spoiler # Map Keep Remove Undecided # Votes % Keep >50%? 1 TO-(Offi)-ScoutV2 0 13 5 18 0% FALSE 21 TO-8PK-Splash 0 14 2 16 0% FALSE 31 TO-AoT_Arheology 0 9 5 14 0% FALSE 33 TO-Bajesus 0 12 4 16 0% FALSE 42 TO-Chrisis 0 11 4 15 0% FALSE 43 TO-Collision]xx[ 0 9 6 15 0% FALSE 58 TO-FortWreck 0 12 3 15 0% FALSE 65 TO-Karaganda 0 9 6 15 0% FALSE 67 TO-LostCastle 0 10 5 15 0% FALSE 83 TO-PsY-FastBattle 0 15 2 17 0% FALSE 86 TO-Reactor-Sector_6 0 10 5 15 0% FALSE 96 TO-Supertramp2Final 0 9 6 15 0% FALSE 97 TO-SweDalgSniper3-BF 0 11 4 15 0% FALSE 99 TO-TOPF 0 12 3 15 0% FALSE 102 TO-TerrorCampBS 0 10 5 15 0% FALSE 111 TO-Troja 0 13 2 15 0% FALSE 124 TO-[VAS]-Lego_Sonic_Scope 0 12 3 15 0% FALSE 24 TO-=FoE=Valley 1 15 0 16 6% FALSE 82 TO-PsY-EatBullets 1 15 1 17 6% FALSE 22 TO-=FoE=EatBullets 1 14 1 16 7% FALSE 79 TO-PsY-BulletsAndRocks 1 14 2 17 7% FALSE 81 TO-PsY-Cold-Trooper 1 14 2 17 7% FALSE 84 TO-PsY-SmallBlisterPlusV2 1 14 2 17 7% FALSE 7 TO-2-Alpia 1 13 3 17 7% FALSE 19 TO-8PK-Crazytomb 1 13 2 16 7% FALSE 40 TO-Blocks3 1 13 2 16 7% FALSE 100 TO-TTOCDISKO 1 13 1 15 7% FALSE 26 TO-AlmaV2 1 12 2 15 8% FALSE 118 TO-WaterfallAOT 1 12 2 15 8% FALSE 77 TO-Palermo 1 11 3 15 8% FALSE 88 TO-SUICIDE][R0CK 1 11 3 15 8% FALSE 107 TO-TheUnforgiven 1 11 3 15 8% FALSE 123 TO-[VAS]-Just_Another_Drought 1 11 3 15 8% FALSE 49 TO-DesertFight 1 10 4 15 9% FALSE 53 TO-EscapePoint 1 10 4 15 9% FALSE 64 TO-KS-MineOverP1 1 10 4 15 9% FALSE 72 TO-OAP-NuTrain 1 9 4 14 10% FALSE 104 TO-Th-Pentagonsecrets 1 9 5 15 10% FALSE 10 TO-2-Bridge 2 13 1 16 13% FALSE 11 TO-2-Brokenfaith 2 13 1 16 13% FALSE 80 TO-PsY-Cold-Mountain 2 13 2 17 13% FALSE 18 TO-2-Toscana 2 12 2 16 14% FALSE 37 TO-BellaItalia 2 11 3 16 15% FALSE 75 TO-OldFactory 2 11 3 16 15% FALSE 115 TO-UrbanCenters 2 11 2 15 15% FALSE 73 TO-OK-BoilingDay 2 10 3 15 17% FALSE 92 TO-SpaceBase 2 10 4 16 17% FALSE 94 TO-Stalingrad 2 10 4 16 17% FALSE 105 TO-ThaHood 2 10 3 15 17% FALSE 109 TO-Timberwork 2 9 4 15 18% FALSE 120 TO-X-Aiming 2 9 4 15 18% FALSE 113 TO-Trooper-SnowBase 3 13 0 16 19% FALSE 9 TO-2-Arena 3 12 2 17 20% FALSE 16 TO-2-Equinox 3 11 2 16 21% FALSE 50 TO-Desk2 3 11 2 16 21% FALSE 44 TO-Colloseum 3 10 3 16 23% FALSE 117 TO-Virtue 3 10 2 15 23% FALSE 122 TO-X-RMSTitanic 3 10 3 16 23% FALSE 3 TO-007--Facility 4 13 1 18 24% FALSE 36 TO-BattleAxe 4 13 1 18 24% FALSE 35 TO-BarchAtmon 3 9 3 15 25% FALSE 70 TO-MoneyTrain 3 9 3 15 25% FALSE 89 TO-SandySoil 3 9 3 15 25% FALSE 91 TO-SniperFight 3 9 4 16 25% FALSE 125 TO-_-IceVille 3 9 3 15 25% FALSE 126 TO-_-OldPharao 3 9 4 16 25% FALSE 56 TO-FallFallFall 5 13 0 18 28% FALSE 2 TO-007--Complex 4 10 4 18 29% FALSE 15 TO-2-Crossmaglen 4 10 2 16 29% FALSE 55 TO-Fairytale 4 9 2 15 31% FALSE 20 TO-8PK-Snipomp 5 11 0 16 31% FALSE 23 TO-=FoE=Trooper 5 11 1 17 31% FALSE 78 TO-Poolparty-1v1 5 11 2 18 31% FALSE 29 TO-AoT-DrugHarbor2 5 10 1 16 33% FALSE 68 TO-MetalStorm 6 11 1 18 35% FALSE 25 TO-AbandonedVillage3 5 9 2 16 36% FALSE 95 TO-Stock 5 9 1 15 36% FALSE 12 TO-2-Chicago 6 9 2 17 40% FALSE 4 TO-007--Stack 7 10 1 18 41% FALSE 101 TO-TearsOfSun 6 8 2 16 43% FALSE 13 TO-2-Chiesa 7 9 0 16 44% FALSE 34 TO-BankersHours 7 9 0 16 44% FALSE 5 TO-1-L7N-Training 7 8 2 17 47% FALSE 6 TO-1-TrooperReMiX 9 8 0 17 53% TRUE 45 TO-Conundrum 9 8 1 18 53% TRUE 57 TO-Forge 9 8 1 18 53% TRUE 116 TO-Verdon 8 7 0 15 53% TRUE 121 TO-X-Baxtown 7 6 2 15 54% TRUE 32 TO-Avalanche 9 7 1 17 56% TRUE 76 TO-Omega 10 7 0 17 59% TRUE 87 TO-Rebirth 9 6 2 17 60% TRUE 61 TO-GlasgowKiss 8 5 3 16 62% TRUE 63 TO-IcyBreeze 10 6 2 18 63% TRUE 17 TO-2-Slowwater 11 6 1 18 65% TRUE 66 TO-KnightsEdge-B1 10 5 3 18 67% TRUE 59 TO-FrozenScar 11 5 0 16 69% TRUE 54 TO-Eskero 12 5 0 17 71% TRUE 71 TO-November-Rain 12 5 1 18 71% TRUE 98 TO-TOON_TOWN 12 5 1 18 71% TRUE 48 TO-DeagleEgypt 10 4 2 16 71% TRUE 74 TO-Oilrig 10 4 2 16 71% TRUE 114 TO-Unbreakable 10 4 2 16 71% TRUE 27 TO-AoT-Aztekv2 13 5 0 18 72% TRUE 69 TO-Monastery 13 5 0 18 72% TRUE 62 TO-HIDDEN_VILLAGE 11 4 1 16 73% TRUE 8 TO-2-Ambush 13 4 1 18 76% TRUE 93 TO-Spynet 10 3 3 16 77% TRUE 14 TO-2-Cold 14 4 0 18 78% TRUE 38 TO-Blaze-of-Glory 12 3 1 16 80% TRUE 103 TO-TerrorMansion 13 3 0 16 81% TRUE 39 TO-Blister 14 3 0 17 82% TRUE 46 TO-Crossfire 15 3 0 18 83% TRUE 52 TO-Drought 15 3 0 18 83% TRUE 106 TO-Thanassos 12 2 2 16 86% TRUE 110 TO-Trainstation 12 2 2 16 86% TRUE 119 TO-WinterRansom 12 2 2 16 86% TRUE 108 TO-Thunderball 13 2 1 16 87% TRUE 47 TO-Deagle5v12 15 1 1 17 94% TRUE 90 TO-Scope 15 1 0 16 94% TRUE 30 TO-AoT-Italy_nobug 16 1 0 17 94% TRUE 41 TO-CIA 17 1 0 18 94% TRUE 51 TO-Dragon 17 1 0 18 94% TRUE 60 TO-Getaway 17 1 0 18 94% TRUE 85 TO-Rapidwaters 17 1 0 18 94% TRUE 28 TO-AoT-BombingDust2 16 0 0 16 100% TRUE 112 TO-Trooper 18 0 0 18 100% TRUE For now it looks like we can go with the 50% and higher will stay. This will give us 43 maps to play with and 83 maps to be removed. Maps to be removed: Spoiler TO-(Offi)-ScoutV2 TO-007—Complex TO-007—Facility TO-007—Stack TO-1-L7N-Training TO-2-Alpia TO-2-Arena TO-2-Bridge TO-2-Brokenfaith TO-2-Chicago TO-2-Chiesa TO-2-Crossmaglen TO-2-Equinox TO-2-Toscana TO-8PK-Crazytomb TO-8PK-Snipomp TO-8PK-Splash TO-=FoE=EatBullets TO-=FoE=Trooper TO-=FoE=Valley TO-AbandonedVillage3 TO-AlmaV2 TO-AoT-DrugHarbor2 TO-AoT_Arheology TO-Bajesus TO-BankersHours TO-BarchAtmon TO-BattleAxe TO-BellaItalia TO-Blocks3 TO-Chrisis TO-Collision]xx[ TO-Colloseum TO-DesertFight TO-Desk2 TO-EscapePoint TO-Fairytale TO-FallFallFall TO-FortWreck TO-KS-MineOverP1 TO-Karaganda TO-LostCastle TO-MetalStorm TO-MoneyTrain TO-OAP-NuTrain TO-OK-BoilingDay TO-OldFactory TO-Palermo TO-Poolparty-1v1 TO-PsY-BulletsAndRocks TO-PsY-Cold-Mountain TO-PsY-Cold-Trooper TO-PsY-EatBullets TO-PsY-FastBattle TO-PsY-SmallBlisterPlusV2 TO-Reactor-Sector_6 TO-SUICIDE][R0CK TO-SandySoil TO-SniperFight TO-SpaceBase TO-Stalingrad TO-Stock TO-Supertramp2Final TO-SweDalgSniper3-BF TO-TOPF TO-TTOCDISKO TO-TearsOfSun TO-TerrorCampBS TO-Th-Pentagonsecrets TO-ThaHood TO-TheUnforgiven TO-Timberwork TO-Troja TO-Trooper-SnowBase TO-UrbanCenters TO-Virtue TO-WaterfallAOT TO-X-Aiming TO-X-RMSTitanic TO-[VAS]-Just_Another_Drought TO-[VAS]-Lego_Sonic_Scope TO-_-IceVille TO-_-OldPharao Maps which will stay: Spoiler TO-1-TrooperReMiX TO-2-Ambush TO-2-Cold TO-2-Slowwater TO-AoT-Aztekv2 TO-AoT-BombingDust2 TO-AoT-Italy_nobug TO-Avalanche TO-Blaze-of-Glory TO-Blister TO-CIA TO-Conundrum TO-Crossfire TO-Deagle5v12 TO-DeagleEgypt TO-Dragon TO-Drought TO-Eskero TO-Forge TO-FrozenScar TO-Getaway TO-GlasgowKiss TO-HIDDEN_VILLAGE TO-IcyBreeze TO-KnightsEdge-B1 TO-Monastery TO-November-Rain TO-Oilrig TO-Omega TO-Rapidwaters TO-Rebirth TO-Scope TO-Spynet TO-TOON_TOWN TO-TerrorMansion TO-Thanassos TO-Thunderball TO-Trainstation TO-Trooper TO-Unbreakable TO-Verdon TO-WinterRansom TO-X-Baxtown There have also been a lot of comments for improvements :). Some are bugs, some are opinions. Comments like, "this maps sucks", "I hate this map" will be ignored. Spoiler Bugs: TO-2-Cold: Some bug makes this map crash a lot TO-2-Crossmaglen: Bugged map, players can bug too easy on this map. TO-Chrisis: Spawn is bugged. TO-OldFactory: Players may get a mismatch when this map is loaded. TO-AoT-BombingDust2: Spawn is bugged, needs to be bigger. TO-2-Alpia: Download is bugged and takes a very long time TO-BankersHours: Buyzone is bugged, spawnzone > buyzone. TO-_-OldPharao: Bugged map TO-Fairytale: Texture mismatch TO-Troja: Buyzone failure Opinions: TO-BattleAxe: Make it DE+MSG only TO-DeagleEgypt: Make it DE+MSG only TO-TOON_TOWN: Make it DE+MSG only TO-Scope: Marty wants a 24/7 scope server TO-Monastery: Map needs an easier objective, T sided in public TO-AoT-Italy_nobug: Heighten the roofs so nades can't be thrown over to both the SF exits anymore. In CS this is not possible. Or remove nades. TO-2-Slowwater: Horribly SF sided. TO-Trainstation: SF sided (in public) TO-Scope: Remove the hossie on the side to make it possible in public to do the objective. TO-Rapidwaters: Remove hossies, put in a hacking panel. TO-1-L7N-Training: DE only, remove shotty and MSG. (It was already without nades). TO-1-TrooperReMiX: Remove the HP room. Then there are some maps which are considered as too big by some players and may therefore be suited for a remake: TO-Unbreakable TO-Verdon TO-SpaceBase TO-Monastery TO-MetalStorm TO-IcyBreeze TO-GlasgowKiss TO-FrozenScar TO-Forge TO-(Offi)-ScoutV2 TO-Conundrum TO-Reactor-Sector_6 1 kimoomik reacted to this Share this post Link to post
^Makuba^ 0 Posted July 6, 2016 You can say how maps remove and the others stay? Share this post Link to post
Peterie 93 Posted July 6, 2016 10 minutes ago, ^Makuba^ said: You can say how maps remove and the others stay? You mean technically? Then we just take a look at Thomas, smile and ask politely. Thomas, will you please remove these maps? I have no idea how setting up a server actually works :P. For the rest, we asked the community to vote. So I hope this poll is representative for the community as a whole. (although I doubt whether some people will be pleased to see stack removed) Share this post Link to post
MARTY 24 Posted July 6, 2016 24 minutes ago, Peterie said: TO-Scope: Marty wants a 24/7 scope server One can always dream. In all seriousness, this cleanup looks good! Still find it funny that somehow MetalStorm is the only original map that is below the 50% boundary. Wish BattleAxe had more stay votes, it's a pretty fun DE&MSG map. The removal of Stack is the best thing about all this. Share this post Link to post
Thomas 312 Posted July 6, 2016 1 hour ago, Peterie said: You mean technically? Then we just take a look at Thomas, smile and ask politely. Thomas, will you please remove these maps? Don't forget to lower your hat in humbleness and form a decent pair of puppy eyes. Without that there's just no way. The cleanup will commence tonight, so now is your last opportunity to play Stack which we all so very much adore. C'mon, admit it, it's your guilty pleasure Share this post Link to post
kimoomik 66 Posted July 6, 2016 lol more people gave a + for trooper rmx asfor foe trooper a few nice maps gone but a lot of crap will be removed and the server list is clearer Share this post Link to post
Shone 42 Posted July 6, 2016 THANKS GOD! This looks like an AWESOME map list, i hope it will be soon, while we are still young. btw. Don't touch standard maps! (No more remakes!) They are big because they supose to be big, leave them the way they are! Share this post Link to post
ZEE.WONK 133 Posted July 6, 2016 There be some new maps to? like KS-Oldcity for example. Good map, There still be same maps played over and over '>.< Share this post Link to post
kimoomik 66 Posted July 6, 2016 hell no, not thiscrap but i even would suggest that we increase to 50 oder 60 maps with a poll like the removepoll and the best 7 or 17 maps get added to the server (without the maps which was removed) Share this post Link to post
Peterie 93 Posted July 6, 2016 I'm very much for having this setup with the tool joey mentioned in the other topic with 45 regular maps divided in map pools and each month 5 new maps to try. 2 ZEE.WONK and Thomas reacted to this Share this post Link to post
joeycracknl 50 Posted July 7, 2016 I kinda stopped toying with that since the FFD got cleanup the overview is pretty good. It also seems that after a map has been finished and the end game scoreboard shows up, and after that the endgame mapvote, there some issues like the scoreboard glitching out, and if you open the main menu you can't close it. While opening midgame vote is without issues. Only found out a bit late lol, they originally made for UT99 maybe thats why. I could send you a 400mb 7z that i used in that YouTube example video. It a server file made for testing a bit, it has 2 or 3 versions of the mapvote, with some maps etc to test it if you are interested. Maybe in future i go test some more ut99 mapvote scripts as there are allot Share this post Link to post
Shone 42 Posted July 7, 2016 Just incrase delay of votting (5-6 maps before you can vote for the same map) and everything will be cool. No need for more maps, there are already 40+. Keep it simple, thats the best way! Share this post Link to post
Shone 42 Posted July 8, 2016 I am not sure about that Or i have so bad luck that i always enter when RW is on ? Share this post Link to post
kimoomik 66 Posted July 8, 2016 we had already a thread about that, sleepyhead but yes rapid is gtay so much Share this post Link to post
sullivaN. 9 Posted July 8, 2016 Server isn't working anymore. When I enter I cant choose side or anything. Share this post Link to post
kimoomik 66 Posted July 8, 2016 same for me, same thing like yesterday but without autoreconnects Share this post Link to post
Thomas 312 Posted July 8, 2016 This should now be fixed. 1 kimoomik reacted to this Share this post Link to post
Pillarist 12 Posted October 28, 2016 Wow even here is a map of mine from 2008 rofl!! Google ftw 1 ZEE.WONK reacted to this Share this post Link to post
kimoomik 66 Posted October 29, 2016 On 28.10.2016 at 8:09 PM, Pillarist said: Wow even here is a map of mine from 2008 rofl!! Google ftw which map? Share this post Link to post
Pillarist 12 Posted October 30, 2016 16 uren geleden, kimoomik zei: which map? TO-Karaganda Share this post Link to post