Kaivo 3 Posted April 30, 2012 Here write down all the suggestions! Please put back punishing option in TDM, the TK rate rapidly increased after it got turned off. Share this post Link to post
sp33dCore 16 Posted April 30, 2012 I miss punishing like hell ! i got tk'd ALLLOT! and change the FF to mirror damage. Share this post Link to post
Renkinjutsushi 0 Posted April 30, 2012 whatthe, you took punishtk away? that's just not right. this is what makes TO what it is. well a bit at least, but still Share this post Link to post
sp33dCore 16 Posted April 30, 2012 oke SteLaf hier gaan we. ur a german lol they dont know shit .. lol u should just not talk @ all. ur just as worse as a polak. lets see what u got kid, Share this post Link to post
Extostteam 0 Posted April 30, 2012 pingchecker? mutator? kick everybody above 120 ping? or 80 ? server crashes almost every day. the server has tost what if we combined: Tost+Utdc+Utdc plus+Nbsp1.09+ace(the last one cant be combined with utdc) their are just 1 or 2 hacks that will bypass those anti cheats, noname 1.02 and idk 1.0.5.d(not sure if it was these 2), i could decode those 2 and give the source to an programmer so he could add those to the anticheat so it would detect them, but is there some one skilled enough to do that? im familiar with vb c++ windef but im not skilled enough to program it to an anticheat... Share this post Link to post
sp33dCore 16 Posted April 30, 2012 yea no fucking way, ping check!?.. ... .. auto kick all the polaks .. that means goodfight 3.4 that it will be totally dead, @Thomas, the server freezes at Cold & Trooper now, and then switches to Blister. Share this post Link to post
Extostteam 0 Posted April 30, 2012 so? gone of the polaks? then you got only the good deccent players @ tdm... Share this post Link to post
Kaivo 3 Posted April 30, 2012 Cheat protections only make server more laggy than it is atm and utdc is so outdated already that i think almost every good cheat can bypass it.. ACE is beta, so it is bugged, people get errors for no reason. Ping check is pointless as most of the players have around 100 ping anyways. Share this post Link to post
Extostteam 0 Posted April 30, 2012 Cheat protections only make server more laggy than it is atm and utdc is so outdated already that i think almost every good cheat can bypass it.. ACE is beta, so it is bugged, people get errors for no reason. Ping check is pointless as most of the players have around 100 ping anyways. True+True+True=you'r right. just suggesting. Share this post Link to post
sp33dCore 16 Posted April 30, 2012 Lol if all polaks left 3.4 would have about 20 players lol, thing are going good as they are going now, just more active SA's. that it all. Share this post Link to post
Kaivo 3 Posted May 1, 2012 Put back allowed TK´s.. one failed nade switcher killed 7 team members and didnt get kicked.. And id like to add that the server was horrible 11-13.00 GMT+2.. There were 2-3 aimbots 2-3 radars + at least 3 nade switchers.. Share this post Link to post
Extostteam 0 Posted May 1, 2012 01-05-2012| 23:00 (Gmt+1) 2 nade switchers, teamkillers, friendly firing on purpose. I Left the game. Share this post Link to post
sp33dCore 16 Posted May 2, 2012 There must be a way to stop players from throwing nades before the "start" of the round? and i still think, Just FF should be changed to mirror dmg.. if you shoot someone to 2 hp, that the shooter also has 2 hp. Share this post Link to post
Ladytjuh 16 Posted May 2, 2012 and i still think, Just FF should be changed to mirror dmg.. if you shoot someone to 2 hp, that the shooter also has 2 hp. Good Idea Share this post Link to post
Kaivo 3 Posted May 2, 2012 There must be a way to stop players from throwing nades before the "start" of the round? and i still think, Just FF should be changed to mirror dmg.. if you shoot someone to 2 hp, that the shooter also has 2 hp. +1 Share this post Link to post
Renkinjutsushi 0 Posted May 2, 2012 i second that, self punishment is a great way to condition oneself not to shoot teammates. removing the time and laser bombs for the TDM server would also be great. they CAN be fun sometimes but that is rarely the case. very rarely. most of the time the noobs end up destroying their own team and this is just very annoying. on top of that, they induce bugging because they are a way to get to roofs. this problem would also be solved by removing them... Share this post Link to post
Kaivo 3 Posted May 3, 2012 As new select-explosion-time-nade was added, i would really suggest removing laser and time bombs, because like Renk said they use it to bug on the maps and also i am not sure but it should be a bug is that when you throw time bomb where nade is then when nade explodes the time nade also explodes and people are using it to makes other ppl to do suicide or are switchers and can kill almost all the team members very fast. Share this post Link to post
sp33dCore 16 Posted May 3, 2012 Yup if u remove the c4 that will stop sf bugging by using c4 in BombingDust same goes for terr with that method, and in Italy terr wil also have a harder time getting on the roofs. Share this post Link to post
sp33dCore 16 Posted May 3, 2012 Stefan is kinda active, so there is 1, get more active sa's, then u have like 70% of the probs solved ;) Share this post Link to post
Renkinjutsushi 0 Posted May 3, 2012 i really don't see how those lowbies could abuse those kind of bugs without those bombs. oh god no.. you didn't..you really..i request removing the nade timer. this stuff only destroys the game and is NO FUN AT ALL Share this post Link to post
sp33dCore 16 Posted May 3, 2012 bet Thomas wont remove them, i've asked him before ... Share this post Link to post
Renkinjutsushi 0 Posted May 3, 2012 i don't get why those additions are made when nobody asked for them. a server should be oriented towards it's community. Share this post Link to post
Thomas 312 Posted May 4, 2012 These additions were made to experiment. Because, unfortunately, most of our players don't see themselves as being part of a community. For us the only way to introduce other features and see how our players respond to them is simply to give it a try. However, as most of the feedback is negative all additions have been reverted. Share this post Link to post