Peterie 93 Posted June 22, 2016 @Thomas That would have been a good idea :P. I'm on it. 13 minutes ago, joeycracknl said: I thought there be over 250 Maps in the FFD Server, this is the complete map list? It "only" 128 Maps Imo this proves since the lack of Scrolling in the TOST Map Vote makes it hard to get a good overview, and vote properly. There seems to be one ''main'' choice to be made if servers want to use MapVoteUL - 4 Columns Vote Screen that works on resolutions 640x480 and up - 8 Columns Vote Screen that works on resolutions 1024x768 and up I still plan to test some other MapVote Mutators: MapVoteLA, MapVoteX and CacusMapVote (Even found a vote script that is a NexGen plugin) But yea you could order map on the Style of map (Official, Mappacks, Fun&Fall, DE+MSG etc) Or you could order them alphabetical. I guess it depends on the amount and type of maps the server uses. I think we only need 4 columns, if you want to keep it nice and clear. But only(!) 128 (actually 126)! It's a lot. Let's say we would use the plugin right now with 126 maps, people would still not know what maps to choose. We have to give them a list of maps which are good. They don't know where to look with this many maps. Just an idea, what about a system in which we have some sort of map rotating system with a constant number of about 50 maps. We can use one of these tabs as "rotation pool" and give them higher priority. Then the 5 least played maps of last month will be added to that pool along with 5 new maps. Then, at the end of the month the 5 most played map of that pool are added to the map list and the cycle continues. Share this post Link to post
federico 23 Posted June 22, 2016 I like the idea of the new map vote. 4 Columns please, not everybody plays in high resolution We could sort maps by players or size : 1 ) 18 players map - Huge maps 2 ) 10 + players map - medium / big maps 3 ) 2+ players map - small / medium maps 4 ) Fun maps Share this post Link to post
Thomas 312 Posted June 22, 2016 1024x768 is not really a high resolution, that used to be my resolution on my old 17" CRT like 10 years ago I'd suggest to go with the 8 column layout, this gives us more convenient categorization opportunities. I cannot really imagine anyone not being able to play at a minimum of 1024x768 these days. Share this post Link to post
Peterie 93 Posted June 22, 2016 6 minutes ago, Thomas said: 1024x768 is not really a high resolution, that used to be my resolution on my old 17" CRT like 10 years ago I'd suggest to go with the 8 column layout, this gives us more convenient categorization opportunities. I cannot really imagine anyone not being able to play at a minimum of 1024x768 these days. Nope, apparently there are still some players who use 800x600... They say it's better. Share this post Link to post
kimoomik 66 Posted June 22, 2016 its already firmly? a suggestion or a question? Share this post Link to post
Peterie 93 Posted June 22, 2016 Nah, I'm just calling a date. There wasn't really one. Share this post Link to post
kimoomik 66 Posted June 22, 2016 would even say we should start this soon, it was long enough online, when the people dont vote its not our fault... Share this post Link to post
MARTY 24 Posted June 22, 2016 Yeah I agree, July 1 seems fine to start cleaning :). Share this post Link to post
joeycracknl 50 Posted June 22, 2016 Could also put all the maps voted to be removed (like stack) to be in a low piority voting list. But yeah, lots or possibilities. I also noticed when using the 8 column 1024x768 it works on 800x600 only you lose a bit or view on the outer columns. Ill also do some tests on the other available mapvotes to see how they look and work, so far i beleave they are all modded versions of a so called dbdmapvote Share this post Link to post
kimoomik 66 Posted June 23, 2016 on 800x600 hitbox looks bigger, but isnt, looks only for u so, cause ur imagearea is smaller, so u have lower chances to see enemy un ur angel, its all habituation thing, myself plays with 1280x1024 Share this post Link to post
federico 23 Posted June 23, 2016 23 hours ago, Thomas said: 1024x768 is not really a high resolution, that used to be my resolution on my old 17" CRT like 10 years ago I'd suggest to go with the 8 column layout, this gives us more convenient categorization opportunities. I cannot really imagine anyone not being able to play at a minimum of 1024x768 these days. I am one of these who plays with 640 x 480 Guys, which maps are we keeping then? Chosen maps with +50 % keep votes seem not enough to me ( moreover, if we're gonna categorize them with a new mapvote, I don't get why would eliminate metal storm or harbor for example - these are nice maps ). What about keeping maps with +35 % for example ? ( 35 is just an example, 40 would be perfect imo ). Last thing, looks like we have mostly big maps, is it only my opinion? Share this post Link to post
Peterie 93 Posted June 23, 2016 1 hour ago, federico said: I am one of these who plays with 640 x 480 Guys, which maps are we keeping then? Chosen maps with +50 % keep votes seem not enough to me ( moreover, if we're gonna categorize them with a new mapvote, I don't get why would eliminate metal storm or harbor for example - these are nice maps ). What about keeping maps with +35 % for example ? ( 35 is just an example, 40 would be perfect imo ). Last thing, looks like we have mostly big maps, is it only my opinion? 50%, 35%, does it really matter? If you want to have some arbitrary number in stead of the majority then I think you should the top 50? maps. But since this could mean an endless discussion I just said 50% because this would mean that there would be a majority for each map remaining. For the number of maps it doesn't really matter. Spoiler # Map Keep Remove Undecided # Votes % Keep >50%? 28 TO-AoT-BombingDust2 14 0 0 14 100% TRUE 112 TO-Trooper 15 0 0 15 100% TRUE 41 TO-CIA 14 1 0 15 93% TRUE 51 TO-Dragon 14 1 0 15 93% TRUE 60 TO-Getaway 14 1 0 15 93% TRUE 85 TO-Rapidwaters 14 1 0 15 93% TRUE 30 TO-AoT-Italy_nobug 13 1 0 14 93% TRUE 90 TO-Scope 13 1 0 14 93% TRUE 47 TO-Deagle5v12 12 1 1 14 92% TRUE 46 TO-Crossfire 13 2 0 15 87% TRUE 108 TO-Thunderball 11 2 1 14 85% TRUE 106 TO-Thanassos 10 2 2 14 83% TRUE 110 TO-Trainstation 10 2 2 14 83% TRUE 119 TO-WinterRansom 10 2 2 14 83% TRUE 52 TO-Drought 12 3 0 15 80% TRUE 8 TO-2-Ambush 11 3 1 15 79% TRUE 39 TO-Blister 11 3 0 14 79% TRUE 103 TO-TerrorMansion 11 3 0 14 79% TRUE 38 TO-Blaze-of-Glory 10 3 1 14 77% TRUE 62 TO-HIDDEN_VILLAGE 10 3 1 14 77% TRUE 48 TO-DeagleEgypt 9 3 2 14 75% TRUE 14 TO-2-Cold 11 4 0 15 73% TRUE 27 TO-AoT-Aztekv2 11 4 0 15 73% TRUE 93 TO-Spynet 8 3 3 14 73% TRUE 54 TO-Eskero 10 4 0 14 71% TRUE 59 TO-FrozenScar 10 4 0 14 71% TRUE 71 TO-November-Rain 10 4 1 15 71% TRUE 66 TO-KnightsEdge-B1 8 4 3 15 67% TRUE 69 TO-Monastery 10 5 0 15 67% TRUE 74 TO-Oilrig 8 4 2 14 67% TRUE 114 TO-Unbreakable 8 4 2 14 67% TRUE 98 TO-TOON_TOWN 9 5 1 15 64% TRUE 121 TO-X-Baxtown 7 4 2 13 64% TRUE 63 TO-IcyBreeze 8 5 2 15 62% TRUE 87 TO-Rebirth 7 5 2 14 58% TRUE 17 TO-2-Slowwater 8 6 1 15 57% TRUE 61 TO-GlasgowKiss 6 5 3 14 55% TRUE 13 TO-2-Chiesa 7 6 0 13 54% TRUE 32 TO-Avalanche 7 6 1 14 54% TRUE 116 TO-Verdon 7 6 0 13 54% TRUE 6 TO-1-TrooperReMiX 7 7 0 14 50% TRUE 12 TO-2-Chicago 6 6 2 14 50% TRUE 45 TO-Conundrum 7 7 1 15 50% TRUE 57 TO-Forge 7 7 1 15 50% TRUE 76 TO-Omega 7 7 0 14 50% TRUE 101 TO-TearsOfSun 6 6 2 14 50% TRUE 5 TO-1-L7N-Training 5 7 2 14 42% FALSE 25 TO-AbandonedVillage3 5 7 2 14 42% FALSE 95 TO-Stock 5 7 1 13 42% FALSE 29 TO-AoT-DrugHarbor2 5 8 1 14 38% FALSE 55 TO-Fairytale 4 7 2 13 36% FALSE 4 TO-007--Stack 5 9 1 15 36% FALSE 34 TO-BankersHours 5 9 0 14 36% FALSE 68 TO-MetalStorm 5 9 1 15 36% FALSE You could be right about the majority being big maps. But still, we have rapid, deagle, ambush, cold, TOON_TOWN and omega. 1 federico reacted to this Share this post Link to post
MARTY 24 Posted June 23, 2016 Haha is MetalStorm the only original map that is below 50%? List looks good for me tbh. Although TrooperRemix is a pain in the ass. Share this post Link to post
ZEE.WONK 133 Posted June 26, 2016 On 2016-06-23 at 9:13 PM, MARTY said: TrooperRemix is a pain in the ass. It's pretty good if the hp room under Terr get's removed Share this post Link to post
Thomas 312 Posted June 26, 2016 3 hours ago, ZEE.WONK said: It's pretty good if the hp room under Terr get's removed Or turn it into a death trap. Walls squashing anyone attempting to get in, spikes coming from the ground, trap doors, laser cutters, high current electric wires, neurotoxin gas, bear claw traps everywhere, high power circular saws, mounted shotguns with trapwire, rusty nails, mines, superglue, nuclear waste, incinerator room for instant cremation, etc. I'll see myself out. 3 Peterie, ZEE.WONK and federico reacted to this Share this post Link to post
kimoomik 66 Posted June 26, 2016 9 hours ago, ZEE.WONK said: It's pretty good if the hp room under Terr get's removed nope, just play normal trooper 1 Peterie reacted to this Share this post Link to post
Peterie 93 Posted June 27, 2016 It's good because it looks like trooper. It's too similar to stay imo. Share this post Link to post
ZEE.WONK 133 Posted June 27, 2016 18 hours ago, Thomas said: Or turn it into a death trap. Walls squashing anyone attempting to get in, spikes coming from the ground, trap doors, laser cutters, high current electric wires, neurotoxin gas, bear claw traps everywhere, high power circular saws, mounted shotguns with trapwire, rusty nails, mines, superglue, nuclear waste, incinerator room for instant cremation, etc. I'll see myself out. Test both rooms now Only included the map, Files from the package you get Here TO-1-TrooperReMiX2.rar Share this post Link to post
Peterie 93 Posted July 1, 2016 Okay, I actually have time this sunday so I'll close it then. For now it looks like we have 17 votes which is a very nice number I guess :). Share this post Link to post
ZEE.WONK 133 Posted July 2, 2016 Haven't tested ice ville until 1-2 weeks ago, Pretty awsome map 1 federico reacted to this Share this post Link to post
Shone 42 Posted July 2, 2016 4 hours ago, ZEE.WONK said: Haven't tested ice ville until 1-2 weeks ago, Pretty awsome map Are you serious right now? Share this post Link to post
ZEE.WONK 133 Posted July 3, 2016 20 hours ago, Shone said: Are you serious right now? Ye.. Always stack-rapidwaters-trooper-Ambush-scope and so on. Share this post Link to post